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Droid Model

This is a Droid model done completely in Blender. It is one of my first explorations into hard surface modeling and it was a lot of fun to create. The character is fully rigged and customizable. I made the army scene using instanced particles of the robots being emitted from the vertices of a plane so that I could change the grouping easily, geometry nodes can also achieve this same effect.

Droid Army!

Droid Army!

Close Up

Close Up

Portrait Clay

Portrait Clay

Character Turnaround

Character Turnaround

Pistons Function with Rig

Pistons Function with Rig

Detail Shot

Detail Shot

Full Scene Clay

Full Scene Clay

Final 2D Concept Sketches - Changes were made later

Final 2D Concept Sketches - Changes were made later

Original Sketches

Original Sketches